Post by Kitty on Dec 8, 2007 19:32:02 GMT -5
Reid Beach town, Comodo (comodo) [170,137]
Heath Beach town, Comodo (comodo) [171,137]
Iria Inside Comodo (cmd_in01) [175,120]
Niles Inside Comodo (cmd_in01) [164,115]
Utan Child#1 Wootan Tribe's Village, Umbala (umbala) [70,106]
Utan Child#4 Wootan Tribe's Village, Umbala (umbala) [59,243]
Bast Wootan Tribe's Village, Umbala (umbala) [177,153]
Yuki Wootan Tribe's Village, Umbala (umbala) [80,146]
Yunatan Inside Umbala (um_in) [101,73]
Bartsutan Inside Umbala (um_in) [94,123]
Utan Tribe Young Adult::UtanTribeYougAdult1 Wootan Tribe's Village, Umbala (umbala) [140,157]
Utan Young Adult#2 Wootan Tribe's Village, Umbala (umbala) [146,157]
Utan Young Adult#3 Wootan Tribe's Village, Umbala (umbala) [149,165]
Hartan Wootan Tribe's Village, Umbala (umbala) [92,159]
Utan Tribe Child#2 Wootan Tribe's Village, Umbala (umbala) [194,104]
Utan Child#3 Wootan Tribe's Village, Umbala (umbala) [193,208]
Utan Tribe Young Adult::UtanTribeYougAdult5 Wootan Tribe's Village, Umbala (umbala) [139,205]
Utan Tribesman Inside Umbala (um_in) [158,71]
Chibibatan Wootan Tribe's Village, Umbala (umbala) [145,217]
Purenotan Inside Umbala (um_in) [139,48]
Wambokoriotan Inside Umbala (um_in) [144,45]
#Shibonochikka Wootan Tribe's Village, Umbala (umbala) [140,197]
#Warp Point Wootan Tribe's Village, Umbala (umbala) [136,195]
0043 mes "[Reid]";
0044 mes "There's a huuuuuuuge treasure hidden";
0045 mes "somewhere around here!";
0046 next;
0047 mes "[Heath]";
0048 mes "If only we could get our hands on it,";
0049 mes "the people who call us the 'Dunce Duo'";
0050 mes "will certainly have to eat their words!!";
0051 next;
0052 mes "[Reid]";
0053 mes "We'll keep looking as long as it takes!";
0054 next;
0055 donpcevent "Reid::On_Emotion29";
0056 emotion e_gg;
0057 mes "[Heath]";
0058 mes "Hey, Reid, come on!";
0059 next;
0060 mes "[Reid]";
0061 mes "............";
0062 next;
0063 donpcevent "Reid::On_Emotion29";
0064 emotion e_hmm;
0065 mes "[Reid]";
0066 mes "Okay, okay...I'm coming.";
0067 next;
0068 menu "Hey, wait! Treasure?",Lwhat_1;
0069
0070 Lwhat_1:
0071 mes "[Reid]";
0072 mes "You mean you've never heard of it?!";
0073 next;
0074 emotion e_gg;
0075 mes "[Heath]";
0076 mes "Oh, you want to hear the story of the";
0077 mes "treasure, huh? Well, how important";
0078 mes "is it to you, really?";
0079 next;
0080 mes "[Reid and Heath]";
0081 donpcevent "Reid::On_Emotion29";
0082 emotion e_gg;
0083 mes "Important enough for you to";
0084 mes "cough up 1000 zeny?!";
0085 next;
0086 menu "Alright. I'll be a sucker today",Lzeny_1,"Dream on, Dunce Duo!",Lzeny_2;
0087
0088 Lzeny_1:
0089 if(Zeny < 1000) goto Lzeny_no;
0090 set Zeny,Zeny-1000;
0091 mes "[Heath]";
0092 mes "Alright, my 'friend'. listen up.";
0093 next;
0094 mes "[Reid]";
0095 mes "A famous adventurer named Niles";
0096 mes "returned to this village from his";
0097 mes "adventures abroad.";
0098 mes "He was dragging...";
0099 next;
0100 mes "[Heath]";
0101 mes "...(Whisperwhisperwhisper)";
0102 mes "a really big box along behind him!!";
0103 next;
0104 mes "[Reid]";
0105 mes "He returned during the dead of night,";
0106 mes "hoping no one would see his cargo.";
0107 next;
0108 mes "[Heath]";
0109 mes "There has to be something";
0110 mes "valuable in that box!";
0111 mes "There's no other explanation!";
0112 next;
0113 mes "[Reid]";
0114 mes "I'm on a search for that box!";
0115 mes "I'm going to find it!";
0116 next;
0117 emotion e_hmm;
0118 mes "[Heath]";
0119 mes "There's just one problem.";
0120 mes "We don't have the slightest";
0121 mes "idea where Niles put the treasure.";
0122 next;
0123 mes "[Reid]";
0124 mes "Niles is making us look foolish!";
0125 next;
0126 menu "Where is Niles now?",Lwhere_1;
0127
0128 Lwhere_1:
0129 mes "[Reid]";
0130 mes "He's on the north side of the village.";
0131 next;
0132 mes "[Heath]";
0133 mes "I hope this information was worth";
0134 mes "it.";
0135 next;
0136 mes "[Reid and Heath]";
0137 mes "It was certainly worth it to us!";
0138 mes "Heh heh heh!";
0139 close;
0140
0141 Lzeny_no:
0142 mes "[Reid]";
0143 mes "Hey! Come back when you're not dirt";
0144 mes "poor! Gotta spend money to make money, right?";
0145 close;
0146
0147 Lzeny_2:
0148 donpcevent "Reid::On_Emotion20";
0149 emotion e_hmm;
0150 mes "[Heath]";
0151 mes "Whaaaaat?! I swear that our marks";
0152 mes "aren't as gullible as they used to be.";
0153 mes "How are we supposed to make an honest zeny?!";
0154 close;
0159 mes "[Iria]";
0160 mes "That guy over at the far table";
0161 mes "in the corner is the adventurer";
0162 mes "Niles. He seems to have a wealth";
0163 mes "of stories about his many adventures.";
0164 next;
0165 mes "[Iria]";
0166 mes "He's always so boisterous, saying things";
0167 mes "like 'Will your journey lead you to fame,";
0168 mes "or to certain death?!'";
0169 next;
0170 mes "[Iria]";
0171 mes "Nevertheless, anyone who talks to Niles";
0172 mes "for any length of time seems to be invariably";
0173 mes "inspired by his passion.";
0174 close;
0179 mes "[Niles]";
0180 mes "Oh?";
0181 mes "Another fool come to ask about";
0182 mes "that idiotic rumour circulating";
0183 mes "around town?";
0184 next;
0185 mes "[Niles]";
0186 mes "The story about me finding a great";
0187 mes "treasure is a big misunderstanding.";
0188 mes "In reality, it's just my collection";
0189 mes "of modest finds.";
0190 next;
0191 mes "[Niles]";
0192 mes "That said, I think I have a lead";
0193 mes "on a potentially lucrative ";
0194 mes "item just waiting to be found.";
0195 next;
0196 mes "[Niles]";
0197 mes "Don't you think that cave";
0198 mes "near Comodo village is interesting?";
0199 next;
0200 mes "[Niles]";
0201 mes "I think a large jewel may be";
0202 mes "hidden within its confines.";
0203 next;
0204 mes "[Niles]";
0205 mes "Until recently, we didn't know how to";
0206 mes "reach the cave.";
0207 next;
0208 mes "[Niles]";
0209 mes ".............";
0210 next;
0211 mes "[Niles]";
0212 mes ".......Hm?";
0213 next;
0214 mes "[Niles]";
0215 mes "Is your mind set on going there?!";
0216 mes "Can you imagine what you'll find?!";
0217 next;
0218 mes "[Niles]";
0219 mes "Doesn't just talking about it make";
0220 mes "you want to go on an adventure?!!!";
0221 next;
0222 mes "[Niles]";
0223 mes "Just break down any barrier in your";
0224 mes "path and trust your primal instincts";
0225 mes "to guide you to your goal!";
0226 next;
0227 mes "[Niles]";
0228 mes "Go! Quickly!";
0229 next;
0230 mes "[Niles]";
0231 mes "Will you find the path to fame on";
0232 mes "your journey, or the path to certain";
0233 mes "death?! Hahahaha!!!!";
0234 close;
0243 //Trade money for meat
0244
umbala,70,106,3 script Utan Child#1 781,{
0245 if(event_umbala < 3) goto LumWord;
0246 mes "[]";
0247 mes "Hello! I'm a member of";
0248 mes "the Utan tribe.";
0249 next;
0250 mes "[]";
0251 mes "My name is Hatan! Nice to";
0252 mes "meet you.";
0253 emotion e_heh;
0254 next;
0255 mes "[Hatan]";
0256 mes "...I can't play now, because";
0257 mes "a recent thunderstorm caused";
0258 mes "the roof of our house to become";
0259 mes "cracked...";
0260 emotion e_sob;
0261 next;
0262 mes "[Hatan]";
0263 mes "...!";
0264 next;
0265 mes "[Hatan]";
0266 mes "Hey! You guys seem pretty well";
0267 mes "off. Do you think you could";
0268 mes "give us a little zeny";
0269 mes "so we can fix the crack?";
0270 mes "Please!";
0271 emotion e_sob;
0272 next;
0273 menu "Nod",-,"Shake Head",Lend2;
0274
0275 if(Zeny < 1000) goto LError2;
0276 mes "[Hatan]";
0277 mes "Yay!!";
0278 mes "You're the best!!";
0279 set Zeny,Zeny-1000;
[Haut / Top]
0280 getitem 517,1;//Items: Meat,
0281 emotion e_swt2;
0282 next;
0283 mes "[Hatan]";
0284 mes "Please take this as a token of my gratitude.";
0285 emotion e_heh;
0286 close;
0287
0288 LError2:
0289 mes "[Hatan]";
0290 mes "Well, maybe I underestimated your";
0291 mes "wealth, but you shouldn't lie...";
0292 emotion e_pif;
0293 close;
0294 Lend2:
0295 mes "[Hatan]";
0296 mes "...Awwwww.";
0297 emotion e_sob;
0298 close;
0299
0300 LumWord:
0301 mes "[]";
0302 mes "Umba!";
0303 mes "Umbaluwababawamuba.";
0304 next;
0305 mes "[]";
0306 mes "Umba! Umbaumba!";
0307 mes "Umbabama Hatan baba.";
0308 emotion e_heh;
0309 next;
0310 mes "[Hatan]";
0311 mes "...Umba, Umbaumbaumba.";
0312 mes "Umbaumbaumbababa.";
0313 mes "Umbabawaumbaumbaba.";
0314 mes "Umbaumba.";
0315 mes "...Umbaumbamabababumba.";
0316 emotion e_sob;
0317 next;
0318 mes "[Hatan]";
0319 mes "...!";
0320 next;
0321 mes "[Hatan]";
0322 mes "Umba!";
0323 mes "Umbaumbaumbababa.";
0324 mes "Umbababaumbawabaumba!";
0325 mes "Umbaumbaumbababa.";
0326 mes "wamfuba! Umba!";
0327 emotion e_sob;
0328 next;
0329 menu "Nod",-,"Shake Head",Lend;
0330
0331 if(Zeny < 1000) goto LError;
0332 mes "[Hatan]";
0333 mes "Umbaumba!!";
0334 mes "Um!-babaumba-baumba-.";
0335 mes "Umba-umba-Umbabawamamaba!";
0336 set Zeny,Zeny-1000;
[Haut / Top]
0337 getitem 517,1;//Items: Meat,
0338 emotion e_swt2;
0339 next;
0340 mes "[Hatan]";
0341 mes "Umbaumba....";
0342 emotion e_heh;
0343 close;
0344
0345 LError:
0346 mes "[Hatan]";
0347 mes "Umba-Umbana!";
0348 emotion e_pif;
0349 close;
0350 Lend:
0351 mes "[Hatan]";
0352 mes "....Umba....";
0353 emotion e_sob;
0354 close;
0355 }
0356
0357 //==================================================================
0358 //Trade Meat for Clover, , and Soft Fur
0359
umbala,59,243,5 script Utan Child#4 787,{
0360 if(event_umbala < 3) goto LumWord;
0361 mes "[Kotan]";
0362 mes ".....";
0363 mes ".....";
0364 mes "...I want meat.";
0365 mes "...Gimme meat!";
0366 next;
0367 menu "Sure",-,"No way!",L2;
[Haut / Top]
0368 if(countitem(517) < 1) goto LError;//Items: Meat,
0369 delitem 517,1;//Items: Meat,
0370 mes "[Kotan]";
0371 mes "Hey, thanks!";
0372 mes "Take these!";
0373 emotion e_scissors;
[Haut / Top]
0374 getitem 909,2;//Items: Jellopy,
[Haut / Top]
0375 getitem 914,2;//Items: Fluff,
[Haut / Top]
0376 getitem 705,2;//Items: Clover,
0377 close;
0378 L2:
0379 mes "[Kotan]";
0380 mes "......";
0381 mes "...I'm hungry!";
0382 mes "...Gimme meat!";
0383 emotion e_sob;
0384 close;
0385 LError:
0386 mes "[Kotan]";
0387 mes "Hey! You said you have";
0388 mes "meat! So you were lying?";
0389 mes "I hate you!";
0390 emotion e_an;
0391 close;
0392 LumWord:
0393 mes "[]";
0394 mes "....";
0395 mes "....";
0396 mes "...Umbaba!";
0397 mes "...Famba!";
0398 emotion e_rock;
0399 next;
0400 menu "Umba",-,"Umbabu",Lu2;
[Haut / Top]
0401 if(countitem(517) < 1) goto LuError;//Items: Meat,
0402 delitem 517,1;//Items: Meat,
0403 mes "[]";
0404 mes "Umbaumbaumbababa.";
0405 mes "Umbababauma.";
0406 emotion e_scissors;
[Haut / Top]
0407 getitem 909,2;//Items: Jellopy,
[Haut / Top]
0408 getitem 914,2;//Items: Fluff,
[Haut / Top]
0409 getitem 705,2;//Items: Clover,
0410 close;
0411 Lu2:
0412 mes "[]";
0413 mes "....";
0414 mes "......Unguba!";
0415 mes "....Umbababa.";
0416 emotion e_sob;
0417 close;
0418 LuError:
0419 mes "[]";
0420 mes "Umbawamufumabababa!";
0421 mes "Umbabababaumbaumbu!";
0422 emotion e_an;
0423 close;
0424 }
0425
0426
0427 //=====================================================================
0428
umbala,177,153,3 script Bast 97,{
0429 if (event_umbala>=3) emotion e_gasp;
0430 mes "[Bast]";
0431 mes "Oh! Another outsider. It's";
0432 mes "great to encounter another one";
0433 mes "in this village! My name is";
0434 mes "Bast.";
0435 next;
0436 mes "[Bast]";
0437 mes "Because Umbala village is isolated";
0438 mes "within a deep forest, its culture";
0439 mes "is unaffected by the steady pull";
0440 mes "of progress.";
0441 next;
0442 mes "[Bast]";
0443 mes "Not only that, but the natives' skin colour";
0444 mes "and language are also different.";
0445 mes "Aren't you confused by their";
0446 mes "alien gestures and expressions?";
0447 next;
0448 mes "[Bast]";
0449 mes "Even the things you would expect";
0450 mes "to transcend culture have a";
0451 mes "different meaning in Umbala.";
0452 next;
0453 mes "[Bast]";
0454 mes "Just because a tribeman's face laughs";
0455 mes "doesn't necessarily mean his";
0456 mes "heart is laughing. Understand?";
0457 next;
0458 emotion e_sob;
0459 mes "[Bast]";
0460 mes "Because of that, people in the village";
0461 mes "who know our language may have trouble!!";
0462 close;
0463 }
0464
0465 //=====================================================================
0466
umbala,80,146,4 script Yuki 753,{
0467 mes "[Yuki]";
0468 mes "Umbaubaugau...Oh!";
0469 mes "You're from abroad? That's";
0470 mes "wonderful! I didn't think that";
0471 mes "I would meet someone else from abroad.";
0472 mes "Hahaha.";
0473 next;
0474 mes "[Yuki]";
0475 mes "I came here looking for strong";
0476 mes "companions, but I was unable";
0477 mes "to understand the language.";
0478 mes "I had to listen to the language being spoken";
0479 mes "for some time before I picked it up.";
0480 mes "Hahaha.";
0481 next;
0482 mes "[Yuki]";
0483 mes "The people here seem to want to";
0484 mes "preserve their native culture while";
0485 mes "eschewing the trappings of modern life.";
0486 mes "The tribesmen are really prone to";
0487 mes "mischief-making.";
0488 next;
0489 mes "[Yuki]";
0490 mes "The primitive atmosphere here is really";
0491 mes "refreshing. Tribal law is very lax and";
0492 mes "doesn't intrude upon one's enjoyment of";
0493 mes "the village. It's really wonderful.";
0494 close;
0495 }
0496
0497 //=====================================================================
0498
um_in,101,73,3 script Yunatan 783,{
0499 if(event_umbala < 3) goto LumWord;
0500 mes "[Yunatan]";
0501 mes "I'm standing out here because I";
0502 mes "can't stand to lay eyes on";
0503 mes "that lecher Wambokoriotan.";
0504 mes "I hate his guts!";
0505 close;
0506 LumWord:
0507 mes "[Yunatan]";
0508 mes "Umbaba! Umbaumbaugaga";
0509 mes "Ugugumubaugaumuumu.";
0510 mes "Umbabababababababa.";
0511 close;
0512 }
0513
0514 //=====================================================================
0515
um_in,94,123,5 script Bartsutan 783,{
0516 if(event_umbala < 3) goto LumWord;
0517 mes "[Bartsutan]";
0518 mes "I want to see Wambokoriotan";
0519 mes "morph into an insect so I can";
0520 mes "have the satisfaction of crushing";
0521 mes "his skull! I hate him and his";
0522 mes "advances! I wish he would just stay";
0523 mes "away from me.";
0524 close;
0525 LumWord:
0526 mes "[Bartsutan]";
0527 mes "Umbarugumbarumbauma!";
0528 mes "Umuguugumubarumba.";
0529 mes "Umba...uumu.";
0530 close;
0531 }
0532
0533 //=====================================================================
0534
umbala,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{
0535 if(event_umbala < 3) goto LumWord;
0536 mes "[Seirutan]";
0537 mes "Bungy jumping is extremely dangerous.";
0538 mes "As such, completing a successful";
0539 mes "jump is a prerequisite for recognition";
0540 mes "as an adult in the Utan tribe.";
0541 close;
0542 LumWord:
0543 mes "[??]";
0544 mes "Umbaumbafumba.";
0545 mes "Uwambaunbaumbabaufumba";
0546 mes "Umbababaumbaumba.";
0547 close;
0548 }
0549
0550 //=====================================================================
0551
umbala,146,157,4 script Utan Young Adult#2 786,{
0552 if(event_umbala < 3) goto LumWord;
0553 mes "[Arotan]";
0554 mes "Making a safe bungy jump is a";
0555 mes "really big deal. When someone makes";
0556 mes "their first jump safely, many people";
0557 mes "gather for a large feast.";
0558 close;
0559 LumWord:
0560 mes "[?]";
0561 mes "Umbaumbaumbabaumbaba.";
0562 mes "Umbaumbabaumbababaumufumuba.";
0563 close;
0564 }
0565
0566 //=====================================================================
0567
umbala,149,165,4 script Utan Young Adult#3 781,{
0568 if(event_umbala < 3) goto LumWord;
0569 mes "[Kryubatan]";
0570 mes "I'm really afraid of heights,";
0571 mes "so I really don't want to jump,";
0572 mes "but I must in order to be";
0573 mes "recognized as a courageous";
0574 mes "member of the Utan tribe.";
0575 close;
0576 LumWord:
0577 mes "[]";
0578 mes "Umbaumbaumbababa.";
0579 mes "Umbaumbaumumbabaumfumuba.";
0580 mes "Umbaumbaumumubafumba.";
0581 close;
0582 }
0583
0584 //=====================================================================
0585
umbala,92,159,4 script Hartan 785,{
0586 if(event_umbala < 3) goto LumWord;
0587 mes "[Hartan]";
0588 mes "You want to know why our";
0589 mes "skin is jet-black?";
0590 mes "......";
0591 next;
0592 mes "[Hartan]";
0593 mes "Well...";
0594 mes "Every night before we sleep,";
0595 mes "we eat lots of chocolate!";
0596 next;
0597 mes "[Hartan]";
0598 mes "Mmmmmmm...Chocolate...";
0599 close;
0600 LumWord:
0601 mes "[?]";
0602 mes "Umbaumbaumba";
0603 mes "Umbaumbaumba";
0604 mes "Umbaumbaumba";
0605 next;
0606 mes "[?]";
0607 mes "Umbaumbabaungaha.";
0608 emotion e_sob;
0609 close;
0610 }
0611
0612 //=====================================================================
0613
umbala,194,104,4 script Utan Tribe Child#2 787,{
0614 if(event_umbala < 3) goto LumWord;
0615 mes "[Burkatan]";
0616 mes "An outsider?";
0617 mes "Are you here to try bungy jumping?";
0618 next;
0619 menu "You got it",-,"Well....",L2;
0620 mes "[Burkatan]";
0621 mes "What courage!";
0622 mes "The Utan tribe welcomes those";
0623 mes "with courageous hearts.";
0624 close;
0625 L2:
0626 mes "[Burkatan]";
0627 mes "The adults don't want me to even";
0628 mes "get close to the bungy jumping area.";
0629 mes "In this tribe, bungy jumping is a rite";
0630 mes "of passage. If I can show them that";
0631 mes "I'm big enough to brave bungy jumping,";
0632 mes "they'll have to recognize me as an adult!";
0633 close;
0634 LumWord:
0635 mes "[]";
0636 mes "Umbaumbababaumfumuba.";
0637 mes "Umbababaumbabaumbaumba.";
0638 next;
0639 menu "Um...yes?",-,"Nope...",Lu2;
0640 mes "[]";
0641 mes "Umbaumbaumbababa.";
0642 mes "Umbaumbaumubaba.";
0643 close;
0644 Lu2:
0645 mes "[]";
0646 mes "Umbaumbaumuam.";
0647 mes "Umbaumbaumbaba.";
0648 mes "Umbaumfumababaumu.";
0649 close;
0650 }
0651
0652 //=====================================================================
0653
umbala,193,208,6 script Utan Child#3 789,{
0654 if(event_umbala < 3) goto LumWord;
0655 mes "[Fuitan]";
0656 mes "When I was younger, I went bungy";
0657 mes "jumping even though it was extremely";
0658 mes "dangerous. I did it, though, and my";
0659 mes "chest swelled with a feeling of achievement.";
0660 mes "The tradition encourages rash behavior, but";
0661 mes "boys will be boys, don't you think?";
0662 close;
0663 LumWord:
0664 mes "[?]";
0665 mes "Umbaumbababa.";
0666 mes "Umbamubafumabaumumbabamua";
0667 mes "Umumbababaumbafuma.";
0668 close;
0669 }
0670
0671 //=====================================================================
0672
umbala,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{
0673 if(event_umbala < 3) goto LumWord;
0674 mes "[Tsunitan]";
0675 mes "Awesome! I haven't seen an outsider in some time.";
0676 mes "You're just in time to watch as";
0677 mes "youth from all over the village bungy";
0678 mes "jump to prove their courage!";
0679 next;
0680 mes "[Tsunitan]";
0681 mes "After you jump, you can use the";
0682 mes "cord to climb. Also, if you search";
0683 mes "underwater, you might be able to find";
0684 mes "a submerged cave. Of course, there have";
0685 mes "been unlucky souls who have died...";
0686 next;
0687 mes "[Tsunitan]";
0688 mes "You may also feel sick";
0689 mes "as the bottom draws near, because";
0690 mes "the ominous shapes of aquatic monsters";
0691 mes "drift slowly under the surface.";
0692 mes "If you linger underwater, you might die...";
0693 close;
0694 LumWord:
0695 mes "[?]";
0696 mes "Umbaumba!";
0697 mes "Umbaumbabababaumumba.";
0698 mes "Babaum Utan Umbaumbaba";
0699 mes "Umbababafumu.";
0700 mes "Umfumubabaumbaumbaumbaba.";
0701 next;
0702 mes "[?]";
0703 mes "Umbafumumababaumba.";
0704 mes "Umbabatanumbaumba.";
0705 mes "Umumu. Umbaumbaumbaum.";
0706 mes "Umbabaumbaumbaumubaamum.";
0707 mes "Umbaumbaumbafumu.";
0708 close;
0709 }
0710
0711 //=====================================================================
0712
um_in,158,71,3 script Utan Tribesman 787,{
0713 if(event_umbala < 3) goto LumWord;
0714 mes "[Mutakutan]";
0715 mes "Umbala has enough interesting trees";
0716 mes "that studying them never gets old!";
0717 next;
0718 mes "[Mutakutan]";
0719 mes "My favourite tree near Umbala is huge!";
0720 mes "It stretches into the sky as far";
0721 mes "as the eye can see!";
0722 mes "It's supposed to be the tallest tree in the world!";
0723 emotion e_ok;
0724 next;
0725 mes "[Mutakutan]";
0726 mes "It's so old and large that";
0727 mes "the top can't even be seen!";
0728 next;
0729 mes "[Mutakutan]";
0730 mes "Even after climbing the tree";
0731 mes "to quite a height, the top was not";
0732 mes "in sight. I consider myself";
0733 mes "a tree-climbing expert, so this";
0734 mes "was quite distressing.";
0735 next;
0736 mes "[Mutakutan]";
0737 mes "That said, the fruit I was able";
0738 mes "to pick off of some of the higher";
0739 mes "branches is yummy!";
0740 emotion e_no1;
0741 next;
0742 mes "[Mutakutan]";
0743 mes "It has a slightly sour taste. Eating";
0744 mes "it makes me feel all tingly inside!!";
0745 emotion e_no1;
0746 next;
0747 mes "[Mutakutan]";
0748 mes "At the same time, a terrible illness";
0749 mes "was ravaging Umbala village.";
0750 next;
0751 mes "[Mutakutan]";
0752 mes "The elder's health was declining";
0753 mes "and he was in danger of dying, but";
0754 mes "when I gave him a piece of that";
0755 mes "fruit, his health improved";
0756 mes "dramatically in a short time. Surely";
0757 mes "this fruit was a gift from the forest!";
0758 emotion e_sob;
0759 next;
0760 mes "[Mutakutan]";
0761 mes "The tree is north of the village. Why";
0762 mes "not visit it if you're over that way?";
0763 close;
0764 LumWord:
0765 mes "[?]";
0766 mes "Umbaumbaumbabaumba!";
0767 mes "Umbaumbaumbababaumba";
0768 mes "Umbaumbaumba";
0769 mes "Umbabaumbaumbaba.";
0770 close;
0771 }
0772
0773 //=====================================================================
0774
umbala,145,217,3 script Chibibatan 783,{
0775 if(event_umbala < 3) goto LumWord;
0776 mes "[Chibibatan]";
0777 mes "I want to have some fun with";
0778 mes "Wambokoriotan, but after seeing";
0779 mes "how his wife can be, I don't know if";
0780 mes "I want to end up being on her bad side.";
0781 close;
0782 LumWord:
0783 mes "[Chibibatan]";
0784 mes "Umbaba.";
0785 mes "Ugaugumbarumbaruuuu!";
0786 mes "Ugugauwubaruguagumbagua.";
0787 close;
0788 }
0789
0790 //=====================================================================
0791
um_in,139,48,5 script Purenotan 783,{
0792 if(event_umbala < 3) goto LumWord;
0793 mes "[Purenotan]";
0794 mes "See that loser over there?";
0795 mes "I'm on to him. He hasn't";
0796 mes "exactly made a secret of his desire";
0797 mes "to have an affair or three.";
0798 mes "He needs to be smacked in the nuts, HARD.";
0799 close;
0800 LumWord:
0801 mes "[Purenotan]";
0802 mes "Umbaumbaugaga!";
0803 mes "Umbaumbabababa!";
0804 mes "Umbaumba!";
0805 emotion e_an;
0806 next;
0807 mes "[Purenotan]";
0808 mes "Umbaumabaumbaumbaba!";
0809 mes "Umbababababaugau!";
0810 mes "Uguugaumbabaumbagumba!";
0811 emotion e_oh;
0812 next;
0813 emotion e_go;
0814 close;
0815 On_emo:
0816 emotion e_an;
0817 end;
0818 }
0819
0820 //=====================================================================
0821
um_in,144,45,5 script Wambokoriotan 789,{
0822 if(event_umbala < 3) goto LumWord;
0823 mes "[Wambokoriotan]";
0824 mes "Ahhh...My wife is a real";
0825 mes "hothead. Ouch...ouch.";
0826 next;
0827 mes "[Wambokoriotan]";
0828 mes "Yunatan, Bartsutan, Chibibatan...";
0829 mes "I want Umbala's babes as much";
0830 mes "as they want me...Ouch...ouch!";
0831 close;
0832 LumWord:
0833 mes "[Wambokoriotan]";
0834 mes "Umbaumbaba.....";
0835 mes "Umbaugua!";
0836 mes "Umbagumumbabagumbagaga!";
0837 emotion e_heh;
0838 next;
0839 donpcevent "Purenotan::On_emo";
0840 close;
0841 }
0842
0843 //==============================================================================
0844 //Bungee jumping!
0845 //==============================================================================
0846
umbala,140,197,0 script #Shibonochikka 139,0,1,{
0847 set @jumprand,rand(0,4);
0848 if (@jumprand == 1) goto L1;
0849 if (@jumprand == 2) goto L2;
0850 if (@jumprand == 3) goto L3;
0851 if (@jumprand == 4) goto L4;
0852 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8;
0853 end;
0854
0855 L1:
0856 //Dead
0857 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8;
0858 percentheal -100,0;
0859 end;
0860
0861 L2:
0862 //HP50% Damage
0863 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8;
0864 percentheal -50,0;
0865 end;
0866
0867 L3:
0868 //HP99% Damage
0869 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8;
0870 percentheal -99,0;
0871 end;
0872
0873 L4:
0874 //1 HP left, warp to Niflheim
0875 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8;
0876 heal -HP+1,0;
0877 warp "nif_in",69,15;
0878 end;
confusing Yes i kno
Heath Beach town, Comodo (comodo) [171,137]
Iria Inside Comodo (cmd_in01) [175,120]
Niles Inside Comodo (cmd_in01) [164,115]
Utan Child#1 Wootan Tribe's Village, Umbala (umbala) [70,106]
Utan Child#4 Wootan Tribe's Village, Umbala (umbala) [59,243]
Bast Wootan Tribe's Village, Umbala (umbala) [177,153]
Yuki Wootan Tribe's Village, Umbala (umbala) [80,146]
Yunatan Inside Umbala (um_in) [101,73]
Bartsutan Inside Umbala (um_in) [94,123]
Utan Tribe Young Adult::UtanTribeYougAdult1 Wootan Tribe's Village, Umbala (umbala) [140,157]
Utan Young Adult#2 Wootan Tribe's Village, Umbala (umbala) [146,157]
Utan Young Adult#3 Wootan Tribe's Village, Umbala (umbala) [149,165]
Hartan Wootan Tribe's Village, Umbala (umbala) [92,159]
Utan Tribe Child#2 Wootan Tribe's Village, Umbala (umbala) [194,104]
Utan Child#3 Wootan Tribe's Village, Umbala (umbala) [193,208]
Utan Tribe Young Adult::UtanTribeYougAdult5 Wootan Tribe's Village, Umbala (umbala) [139,205]
Utan Tribesman Inside Umbala (um_in) [158,71]
Chibibatan Wootan Tribe's Village, Umbala (umbala) [145,217]
Purenotan Inside Umbala (um_in) [139,48]
Wambokoriotan Inside Umbala (um_in) [144,45]
#Shibonochikka Wootan Tribe's Village, Umbala (umbala) [140,197]
#Warp Point Wootan Tribe's Village, Umbala (umbala) [136,195]
0043 mes "[Reid]";
0044 mes "There's a huuuuuuuge treasure hidden";
0045 mes "somewhere around here!";
0046 next;
0047 mes "[Heath]";
0048 mes "If only we could get our hands on it,";
0049 mes "the people who call us the 'Dunce Duo'";
0050 mes "will certainly have to eat their words!!";
0051 next;
0052 mes "[Reid]";
0053 mes "We'll keep looking as long as it takes!";
0054 next;
0055 donpcevent "Reid::On_Emotion29";
0056 emotion e_gg;
0057 mes "[Heath]";
0058 mes "Hey, Reid, come on!";
0059 next;
0060 mes "[Reid]";
0061 mes "............";
0062 next;
0063 donpcevent "Reid::On_Emotion29";
0064 emotion e_hmm;
0065 mes "[Reid]";
0066 mes "Okay, okay...I'm coming.";
0067 next;
0068 menu "Hey, wait! Treasure?",Lwhat_1;
0069
0070 Lwhat_1:
0071 mes "[Reid]";
0072 mes "You mean you've never heard of it?!";
0073 next;
0074 emotion e_gg;
0075 mes "[Heath]";
0076 mes "Oh, you want to hear the story of the";
0077 mes "treasure, huh? Well, how important";
0078 mes "is it to you, really?";
0079 next;
0080 mes "[Reid and Heath]";
0081 donpcevent "Reid::On_Emotion29";
0082 emotion e_gg;
0083 mes "Important enough for you to";
0084 mes "cough up 1000 zeny?!";
0085 next;
0086 menu "Alright. I'll be a sucker today",Lzeny_1,"Dream on, Dunce Duo!",Lzeny_2;
0087
0088 Lzeny_1:
0089 if(Zeny < 1000) goto Lzeny_no;
0090 set Zeny,Zeny-1000;
0091 mes "[Heath]";
0092 mes "Alright, my 'friend'. listen up.";
0093 next;
0094 mes "[Reid]";
0095 mes "A famous adventurer named Niles";
0096 mes "returned to this village from his";
0097 mes "adventures abroad.";
0098 mes "He was dragging...";
0099 next;
0100 mes "[Heath]";
0101 mes "...(Whisperwhisperwhisper)";
0102 mes "a really big box along behind him!!";
0103 next;
0104 mes "[Reid]";
0105 mes "He returned during the dead of night,";
0106 mes "hoping no one would see his cargo.";
0107 next;
0108 mes "[Heath]";
0109 mes "There has to be something";
0110 mes "valuable in that box!";
0111 mes "There's no other explanation!";
0112 next;
0113 mes "[Reid]";
0114 mes "I'm on a search for that box!";
0115 mes "I'm going to find it!";
0116 next;
0117 emotion e_hmm;
0118 mes "[Heath]";
0119 mes "There's just one problem.";
0120 mes "We don't have the slightest";
0121 mes "idea where Niles put the treasure.";
0122 next;
0123 mes "[Reid]";
0124 mes "Niles is making us look foolish!";
0125 next;
0126 menu "Where is Niles now?",Lwhere_1;
0127
0128 Lwhere_1:
0129 mes "[Reid]";
0130 mes "He's on the north side of the village.";
0131 next;
0132 mes "[Heath]";
0133 mes "I hope this information was worth";
0134 mes "it.";
0135 next;
0136 mes "[Reid and Heath]";
0137 mes "It was certainly worth it to us!";
0138 mes "Heh heh heh!";
0139 close;
0140
0141 Lzeny_no:
0142 mes "[Reid]";
0143 mes "Hey! Come back when you're not dirt";
0144 mes "poor! Gotta spend money to make money, right?";
0145 close;
0146
0147 Lzeny_2:
0148 donpcevent "Reid::On_Emotion20";
0149 emotion e_hmm;
0150 mes "[Heath]";
0151 mes "Whaaaaat?! I swear that our marks";
0152 mes "aren't as gullible as they used to be.";
0153 mes "How are we supposed to make an honest zeny?!";
0154 close;
0159 mes "[Iria]";
0160 mes "That guy over at the far table";
0161 mes "in the corner is the adventurer";
0162 mes "Niles. He seems to have a wealth";
0163 mes "of stories about his many adventures.";
0164 next;
0165 mes "[Iria]";
0166 mes "He's always so boisterous, saying things";
0167 mes "like 'Will your journey lead you to fame,";
0168 mes "or to certain death?!'";
0169 next;
0170 mes "[Iria]";
0171 mes "Nevertheless, anyone who talks to Niles";
0172 mes "for any length of time seems to be invariably";
0173 mes "inspired by his passion.";
0174 close;
0179 mes "[Niles]";
0180 mes "Oh?";
0181 mes "Another fool come to ask about";
0182 mes "that idiotic rumour circulating";
0183 mes "around town?";
0184 next;
0185 mes "[Niles]";
0186 mes "The story about me finding a great";
0187 mes "treasure is a big misunderstanding.";
0188 mes "In reality, it's just my collection";
0189 mes "of modest finds.";
0190 next;
0191 mes "[Niles]";
0192 mes "That said, I think I have a lead";
0193 mes "on a potentially lucrative ";
0194 mes "item just waiting to be found.";
0195 next;
0196 mes "[Niles]";
0197 mes "Don't you think that cave";
0198 mes "near Comodo village is interesting?";
0199 next;
0200 mes "[Niles]";
0201 mes "I think a large jewel may be";
0202 mes "hidden within its confines.";
0203 next;
0204 mes "[Niles]";
0205 mes "Until recently, we didn't know how to";
0206 mes "reach the cave.";
0207 next;
0208 mes "[Niles]";
0209 mes ".............";
0210 next;
0211 mes "[Niles]";
0212 mes ".......Hm?";
0213 next;
0214 mes "[Niles]";
0215 mes "Is your mind set on going there?!";
0216 mes "Can you imagine what you'll find?!";
0217 next;
0218 mes "[Niles]";
0219 mes "Doesn't just talking about it make";
0220 mes "you want to go on an adventure?!!!";
0221 next;
0222 mes "[Niles]";
0223 mes "Just break down any barrier in your";
0224 mes "path and trust your primal instincts";
0225 mes "to guide you to your goal!";
0226 next;
0227 mes "[Niles]";
0228 mes "Go! Quickly!";
0229 next;
0230 mes "[Niles]";
0231 mes "Will you find the path to fame on";
0232 mes "your journey, or the path to certain";
0233 mes "death?! Hahahaha!!!!";
0234 close;
0243 //Trade money for meat
0244
umbala,70,106,3 script Utan Child#1 781,{
0245 if(event_umbala < 3) goto LumWord;
0246 mes "[]";
0247 mes "Hello! I'm a member of";
0248 mes "the Utan tribe.";
0249 next;
0250 mes "[]";
0251 mes "My name is Hatan! Nice to";
0252 mes "meet you.";
0253 emotion e_heh;
0254 next;
0255 mes "[Hatan]";
0256 mes "...I can't play now, because";
0257 mes "a recent thunderstorm caused";
0258 mes "the roof of our house to become";
0259 mes "cracked...";
0260 emotion e_sob;
0261 next;
0262 mes "[Hatan]";
0263 mes "...!";
0264 next;
0265 mes "[Hatan]";
0266 mes "Hey! You guys seem pretty well";
0267 mes "off. Do you think you could";
0268 mes "give us a little zeny";
0269 mes "so we can fix the crack?";
0270 mes "Please!";
0271 emotion e_sob;
0272 next;
0273 menu "Nod",-,"Shake Head",Lend2;
0274
0275 if(Zeny < 1000) goto LError2;
0276 mes "[Hatan]";
0277 mes "Yay!!";
0278 mes "You're the best!!";
0279 set Zeny,Zeny-1000;
[Haut / Top]
0280 getitem 517,1;//Items: Meat,
0281 emotion e_swt2;
0282 next;
0283 mes "[Hatan]";
0284 mes "Please take this as a token of my gratitude.";
0285 emotion e_heh;
0286 close;
0287
0288 LError2:
0289 mes "[Hatan]";
0290 mes "Well, maybe I underestimated your";
0291 mes "wealth, but you shouldn't lie...";
0292 emotion e_pif;
0293 close;
0294 Lend2:
0295 mes "[Hatan]";
0296 mes "...Awwwww.";
0297 emotion e_sob;
0298 close;
0299
0300 LumWord:
0301 mes "[]";
0302 mes "Umba!";
0303 mes "Umbaluwababawamuba.";
0304 next;
0305 mes "[]";
0306 mes "Umba! Umbaumba!";
0307 mes "Umbabama Hatan baba.";
0308 emotion e_heh;
0309 next;
0310 mes "[Hatan]";
0311 mes "...Umba, Umbaumbaumba.";
0312 mes "Umbaumbaumbababa.";
0313 mes "Umbabawaumbaumbaba.";
0314 mes "Umbaumba.";
0315 mes "...Umbaumbamabababumba.";
0316 emotion e_sob;
0317 next;
0318 mes "[Hatan]";
0319 mes "...!";
0320 next;
0321 mes "[Hatan]";
0322 mes "Umba!";
0323 mes "Umbaumbaumbababa.";
0324 mes "Umbababaumbawabaumba!";
0325 mes "Umbaumbaumbababa.";
0326 mes "wamfuba! Umba!";
0327 emotion e_sob;
0328 next;
0329 menu "Nod",-,"Shake Head",Lend;
0330
0331 if(Zeny < 1000) goto LError;
0332 mes "[Hatan]";
0333 mes "Umbaumba!!";
0334 mes "Um!-babaumba-baumba-.";
0335 mes "Umba-umba-Umbabawamamaba!";
0336 set Zeny,Zeny-1000;
[Haut / Top]
0337 getitem 517,1;//Items: Meat,
0338 emotion e_swt2;
0339 next;
0340 mes "[Hatan]";
0341 mes "Umbaumba....";
0342 emotion e_heh;
0343 close;
0344
0345 LError:
0346 mes "[Hatan]";
0347 mes "Umba-Umbana!";
0348 emotion e_pif;
0349 close;
0350 Lend:
0351 mes "[Hatan]";
0352 mes "....Umba....";
0353 emotion e_sob;
0354 close;
0355 }
0356
0357 //==================================================================
0358 //Trade Meat for Clover, , and Soft Fur
0359
umbala,59,243,5 script Utan Child#4 787,{
0360 if(event_umbala < 3) goto LumWord;
0361 mes "[Kotan]";
0362 mes ".....";
0363 mes ".....";
0364 mes "...I want meat.";
0365 mes "...Gimme meat!";
0366 next;
0367 menu "Sure",-,"No way!",L2;
[Haut / Top]
0368 if(countitem(517) < 1) goto LError;//Items: Meat,
0369 delitem 517,1;//Items: Meat,
0370 mes "[Kotan]";
0371 mes "Hey, thanks!";
0372 mes "Take these!";
0373 emotion e_scissors;
[Haut / Top]
0374 getitem 909,2;//Items: Jellopy,
[Haut / Top]
0375 getitem 914,2;//Items: Fluff,
[Haut / Top]
0376 getitem 705,2;//Items: Clover,
0377 close;
0378 L2:
0379 mes "[Kotan]";
0380 mes "......";
0381 mes "...I'm hungry!";
0382 mes "...Gimme meat!";
0383 emotion e_sob;
0384 close;
0385 LError:
0386 mes "[Kotan]";
0387 mes "Hey! You said you have";
0388 mes "meat! So you were lying?";
0389 mes "I hate you!";
0390 emotion e_an;
0391 close;
0392 LumWord:
0393 mes "[]";
0394 mes "....";
0395 mes "....";
0396 mes "...Umbaba!";
0397 mes "...Famba!";
0398 emotion e_rock;
0399 next;
0400 menu "Umba",-,"Umbabu",Lu2;
[Haut / Top]
0401 if(countitem(517) < 1) goto LuError;//Items: Meat,
0402 delitem 517,1;//Items: Meat,
0403 mes "[]";
0404 mes "Umbaumbaumbababa.";
0405 mes "Umbababauma.";
0406 emotion e_scissors;
[Haut / Top]
0407 getitem 909,2;//Items: Jellopy,
[Haut / Top]
0408 getitem 914,2;//Items: Fluff,
[Haut / Top]
0409 getitem 705,2;//Items: Clover,
0410 close;
0411 Lu2:
0412 mes "[]";
0413 mes "....";
0414 mes "......Unguba!";
0415 mes "....Umbababa.";
0416 emotion e_sob;
0417 close;
0418 LuError:
0419 mes "[]";
0420 mes "Umbawamufumabababa!";
0421 mes "Umbabababaumbaumbu!";
0422 emotion e_an;
0423 close;
0424 }
0425
0426
0427 //=====================================================================
0428
umbala,177,153,3 script Bast 97,{
0429 if (event_umbala>=3) emotion e_gasp;
0430 mes "[Bast]";
0431 mes "Oh! Another outsider. It's";
0432 mes "great to encounter another one";
0433 mes "in this village! My name is";
0434 mes "Bast.";
0435 next;
0436 mes "[Bast]";
0437 mes "Because Umbala village is isolated";
0438 mes "within a deep forest, its culture";
0439 mes "is unaffected by the steady pull";
0440 mes "of progress.";
0441 next;
0442 mes "[Bast]";
0443 mes "Not only that, but the natives' skin colour";
0444 mes "and language are also different.";
0445 mes "Aren't you confused by their";
0446 mes "alien gestures and expressions?";
0447 next;
0448 mes "[Bast]";
0449 mes "Even the things you would expect";
0450 mes "to transcend culture have a";
0451 mes "different meaning in Umbala.";
0452 next;
0453 mes "[Bast]";
0454 mes "Just because a tribeman's face laughs";
0455 mes "doesn't necessarily mean his";
0456 mes "heart is laughing. Understand?";
0457 next;
0458 emotion e_sob;
0459 mes "[Bast]";
0460 mes "Because of that, people in the village";
0461 mes "who know our language may have trouble!!";
0462 close;
0463 }
0464
0465 //=====================================================================
0466
umbala,80,146,4 script Yuki 753,{
0467 mes "[Yuki]";
0468 mes "Umbaubaugau...Oh!";
0469 mes "You're from abroad? That's";
0470 mes "wonderful! I didn't think that";
0471 mes "I would meet someone else from abroad.";
0472 mes "Hahaha.";
0473 next;
0474 mes "[Yuki]";
0475 mes "I came here looking for strong";
0476 mes "companions, but I was unable";
0477 mes "to understand the language.";
0478 mes "I had to listen to the language being spoken";
0479 mes "for some time before I picked it up.";
0480 mes "Hahaha.";
0481 next;
0482 mes "[Yuki]";
0483 mes "The people here seem to want to";
0484 mes "preserve their native culture while";
0485 mes "eschewing the trappings of modern life.";
0486 mes "The tribesmen are really prone to";
0487 mes "mischief-making.";
0488 next;
0489 mes "[Yuki]";
0490 mes "The primitive atmosphere here is really";
0491 mes "refreshing. Tribal law is very lax and";
0492 mes "doesn't intrude upon one's enjoyment of";
0493 mes "the village. It's really wonderful.";
0494 close;
0495 }
0496
0497 //=====================================================================
0498
um_in,101,73,3 script Yunatan 783,{
0499 if(event_umbala < 3) goto LumWord;
0500 mes "[Yunatan]";
0501 mes "I'm standing out here because I";
0502 mes "can't stand to lay eyes on";
0503 mes "that lecher Wambokoriotan.";
0504 mes "I hate his guts!";
0505 close;
0506 LumWord:
0507 mes "[Yunatan]";
0508 mes "Umbaba! Umbaumbaugaga";
0509 mes "Ugugumubaugaumuumu.";
0510 mes "Umbabababababababa.";
0511 close;
0512 }
0513
0514 //=====================================================================
0515
um_in,94,123,5 script Bartsutan 783,{
0516 if(event_umbala < 3) goto LumWord;
0517 mes "[Bartsutan]";
0518 mes "I want to see Wambokoriotan";
0519 mes "morph into an insect so I can";
0520 mes "have the satisfaction of crushing";
0521 mes "his skull! I hate him and his";
0522 mes "advances! I wish he would just stay";
0523 mes "away from me.";
0524 close;
0525 LumWord:
0526 mes "[Bartsutan]";
0527 mes "Umbarugumbarumbauma!";
0528 mes "Umuguugumubarumba.";
0529 mes "Umba...uumu.";
0530 close;
0531 }
0532
0533 //=====================================================================
0534
umbala,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{
0535 if(event_umbala < 3) goto LumWord;
0536 mes "[Seirutan]";
0537 mes "Bungy jumping is extremely dangerous.";
0538 mes "As such, completing a successful";
0539 mes "jump is a prerequisite for recognition";
0540 mes "as an adult in the Utan tribe.";
0541 close;
0542 LumWord:
0543 mes "[??]";
0544 mes "Umbaumbafumba.";
0545 mes "Uwambaunbaumbabaufumba";
0546 mes "Umbababaumbaumba.";
0547 close;
0548 }
0549
0550 //=====================================================================
0551
umbala,146,157,4 script Utan Young Adult#2 786,{
0552 if(event_umbala < 3) goto LumWord;
0553 mes "[Arotan]";
0554 mes "Making a safe bungy jump is a";
0555 mes "really big deal. When someone makes";
0556 mes "their first jump safely, many people";
0557 mes "gather for a large feast.";
0558 close;
0559 LumWord:
0560 mes "[?]";
0561 mes "Umbaumbaumbabaumbaba.";
0562 mes "Umbaumbabaumbababaumufumuba.";
0563 close;
0564 }
0565
0566 //=====================================================================
0567
umbala,149,165,4 script Utan Young Adult#3 781,{
0568 if(event_umbala < 3) goto LumWord;
0569 mes "[Kryubatan]";
0570 mes "I'm really afraid of heights,";
0571 mes "so I really don't want to jump,";
0572 mes "but I must in order to be";
0573 mes "recognized as a courageous";
0574 mes "member of the Utan tribe.";
0575 close;
0576 LumWord:
0577 mes "[]";
0578 mes "Umbaumbaumbababa.";
0579 mes "Umbaumbaumumbabaumfumuba.";
0580 mes "Umbaumbaumumubafumba.";
0581 close;
0582 }
0583
0584 //=====================================================================
0585
umbala,92,159,4 script Hartan 785,{
0586 if(event_umbala < 3) goto LumWord;
0587 mes "[Hartan]";
0588 mes "You want to know why our";
0589 mes "skin is jet-black?";
0590 mes "......";
0591 next;
0592 mes "[Hartan]";
0593 mes "Well...";
0594 mes "Every night before we sleep,";
0595 mes "we eat lots of chocolate!";
0596 next;
0597 mes "[Hartan]";
0598 mes "Mmmmmmm...Chocolate...";
0599 close;
0600 LumWord:
0601 mes "[?]";
0602 mes "Umbaumbaumba";
0603 mes "Umbaumbaumba";
0604 mes "Umbaumbaumba";
0605 next;
0606 mes "[?]";
0607 mes "Umbaumbabaungaha.";
0608 emotion e_sob;
0609 close;
0610 }
0611
0612 //=====================================================================
0613
umbala,194,104,4 script Utan Tribe Child#2 787,{
0614 if(event_umbala < 3) goto LumWord;
0615 mes "[Burkatan]";
0616 mes "An outsider?";
0617 mes "Are you here to try bungy jumping?";
0618 next;
0619 menu "You got it",-,"Well....",L2;
0620 mes "[Burkatan]";
0621 mes "What courage!";
0622 mes "The Utan tribe welcomes those";
0623 mes "with courageous hearts.";
0624 close;
0625 L2:
0626 mes "[Burkatan]";
0627 mes "The adults don't want me to even";
0628 mes "get close to the bungy jumping area.";
0629 mes "In this tribe, bungy jumping is a rite";
0630 mes "of passage. If I can show them that";
0631 mes "I'm big enough to brave bungy jumping,";
0632 mes "they'll have to recognize me as an adult!";
0633 close;
0634 LumWord:
0635 mes "[]";
0636 mes "Umbaumbababaumfumuba.";
0637 mes "Umbababaumbabaumbaumba.";
0638 next;
0639 menu "Um...yes?",-,"Nope...",Lu2;
0640 mes "[]";
0641 mes "Umbaumbaumbababa.";
0642 mes "Umbaumbaumubaba.";
0643 close;
0644 Lu2:
0645 mes "[]";
0646 mes "Umbaumbaumuam.";
0647 mes "Umbaumbaumbaba.";
0648 mes "Umbaumfumababaumu.";
0649 close;
0650 }
0651
0652 //=====================================================================
0653
umbala,193,208,6 script Utan Child#3 789,{
0654 if(event_umbala < 3) goto LumWord;
0655 mes "[Fuitan]";
0656 mes "When I was younger, I went bungy";
0657 mes "jumping even though it was extremely";
0658 mes "dangerous. I did it, though, and my";
0659 mes "chest swelled with a feeling of achievement.";
0660 mes "The tradition encourages rash behavior, but";
0661 mes "boys will be boys, don't you think?";
0662 close;
0663 LumWord:
0664 mes "[?]";
0665 mes "Umbaumbababa.";
0666 mes "Umbamubafumabaumumbabamua";
0667 mes "Umumbababaumbafuma.";
0668 close;
0669 }
0670
0671 //=====================================================================
0672
umbala,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{
0673 if(event_umbala < 3) goto LumWord;
0674 mes "[Tsunitan]";
0675 mes "Awesome! I haven't seen an outsider in some time.";
0676 mes "You're just in time to watch as";
0677 mes "youth from all over the village bungy";
0678 mes "jump to prove their courage!";
0679 next;
0680 mes "[Tsunitan]";
0681 mes "After you jump, you can use the";
0682 mes "cord to climb. Also, if you search";
0683 mes "underwater, you might be able to find";
0684 mes "a submerged cave. Of course, there have";
0685 mes "been unlucky souls who have died...";
0686 next;
0687 mes "[Tsunitan]";
0688 mes "You may also feel sick";
0689 mes "as the bottom draws near, because";
0690 mes "the ominous shapes of aquatic monsters";
0691 mes "drift slowly under the surface.";
0692 mes "If you linger underwater, you might die...";
0693 close;
0694 LumWord:
0695 mes "[?]";
0696 mes "Umbaumba!";
0697 mes "Umbaumbabababaumumba.";
0698 mes "Babaum Utan Umbaumbaba";
0699 mes "Umbababafumu.";
0700 mes "Umfumubabaumbaumbaumbaba.";
0701 next;
0702 mes "[?]";
0703 mes "Umbafumumababaumba.";
0704 mes "Umbabatanumbaumba.";
0705 mes "Umumu. Umbaumbaumbaum.";
0706 mes "Umbabaumbaumbaumubaamum.";
0707 mes "Umbaumbaumbafumu.";
0708 close;
0709 }
0710
0711 //=====================================================================
0712
um_in,158,71,3 script Utan Tribesman 787,{
0713 if(event_umbala < 3) goto LumWord;
0714 mes "[Mutakutan]";
0715 mes "Umbala has enough interesting trees";
0716 mes "that studying them never gets old!";
0717 next;
0718 mes "[Mutakutan]";
0719 mes "My favourite tree near Umbala is huge!";
0720 mes "It stretches into the sky as far";
0721 mes "as the eye can see!";
0722 mes "It's supposed to be the tallest tree in the world!";
0723 emotion e_ok;
0724 next;
0725 mes "[Mutakutan]";
0726 mes "It's so old and large that";
0727 mes "the top can't even be seen!";
0728 next;
0729 mes "[Mutakutan]";
0730 mes "Even after climbing the tree";
0731 mes "to quite a height, the top was not";
0732 mes "in sight. I consider myself";
0733 mes "a tree-climbing expert, so this";
0734 mes "was quite distressing.";
0735 next;
0736 mes "[Mutakutan]";
0737 mes "That said, the fruit I was able";
0738 mes "to pick off of some of the higher";
0739 mes "branches is yummy!";
0740 emotion e_no1;
0741 next;
0742 mes "[Mutakutan]";
0743 mes "It has a slightly sour taste. Eating";
0744 mes "it makes me feel all tingly inside!!";
0745 emotion e_no1;
0746 next;
0747 mes "[Mutakutan]";
0748 mes "At the same time, a terrible illness";
0749 mes "was ravaging Umbala village.";
0750 next;
0751 mes "[Mutakutan]";
0752 mes "The elder's health was declining";
0753 mes "and he was in danger of dying, but";
0754 mes "when I gave him a piece of that";
0755 mes "fruit, his health improved";
0756 mes "dramatically in a short time. Surely";
0757 mes "this fruit was a gift from the forest!";
0758 emotion e_sob;
0759 next;
0760 mes "[Mutakutan]";
0761 mes "The tree is north of the village. Why";
0762 mes "not visit it if you're over that way?";
0763 close;
0764 LumWord:
0765 mes "[?]";
0766 mes "Umbaumbaumbabaumba!";
0767 mes "Umbaumbaumbababaumba";
0768 mes "Umbaumbaumba";
0769 mes "Umbabaumbaumbaba.";
0770 close;
0771 }
0772
0773 //=====================================================================
0774
umbala,145,217,3 script Chibibatan 783,{
0775 if(event_umbala < 3) goto LumWord;
0776 mes "[Chibibatan]";
0777 mes "I want to have some fun with";
0778 mes "Wambokoriotan, but after seeing";
0779 mes "how his wife can be, I don't know if";
0780 mes "I want to end up being on her bad side.";
0781 close;
0782 LumWord:
0783 mes "[Chibibatan]";
0784 mes "Umbaba.";
0785 mes "Ugaugumbarumbaruuuu!";
0786 mes "Ugugauwubaruguagumbagua.";
0787 close;
0788 }
0789
0790 //=====================================================================
0791
um_in,139,48,5 script Purenotan 783,{
0792 if(event_umbala < 3) goto LumWord;
0793 mes "[Purenotan]";
0794 mes "See that loser over there?";
0795 mes "I'm on to him. He hasn't";
0796 mes "exactly made a secret of his desire";
0797 mes "to have an affair or three.";
0798 mes "He needs to be smacked in the nuts, HARD.";
0799 close;
0800 LumWord:
0801 mes "[Purenotan]";
0802 mes "Umbaumbaugaga!";
0803 mes "Umbaumbabababa!";
0804 mes "Umbaumba!";
0805 emotion e_an;
0806 next;
0807 mes "[Purenotan]";
0808 mes "Umbaumabaumbaumbaba!";
0809 mes "Umbababababaugau!";
0810 mes "Uguugaumbabaumbagumba!";
0811 emotion e_oh;
0812 next;
0813 emotion e_go;
0814 close;
0815 On_emo:
0816 emotion e_an;
0817 end;
0818 }
0819
0820 //=====================================================================
0821
um_in,144,45,5 script Wambokoriotan 789,{
0822 if(event_umbala < 3) goto LumWord;
0823 mes "[Wambokoriotan]";
0824 mes "Ahhh...My wife is a real";
0825 mes "hothead. Ouch...ouch.";
0826 next;
0827 mes "[Wambokoriotan]";
0828 mes "Yunatan, Bartsutan, Chibibatan...";
0829 mes "I want Umbala's babes as much";
0830 mes "as they want me...Ouch...ouch!";
0831 close;
0832 LumWord:
0833 mes "[Wambokoriotan]";
0834 mes "Umbaumbaba.....";
0835 mes "Umbaugua!";
0836 mes "Umbagumumbabagumbagaga!";
0837 emotion e_heh;
0838 next;
0839 donpcevent "Purenotan::On_emo";
0840 close;
0841 }
0842
0843 //==============================================================================
0844 //Bungee jumping!
0845 //==============================================================================
0846
umbala,140,197,0 script #Shibonochikka 139,0,1,{
0847 set @jumprand,rand(0,4);
0848 if (@jumprand == 1) goto L1;
0849 if (@jumprand == 2) goto L2;
0850 if (@jumprand == 3) goto L3;
0851 if (@jumprand == 4) goto L4;
0852 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8;
0853 end;
0854
0855 L1:
0856 //Dead
0857 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8;
0858 percentheal -100,0;
0859 end;
0860
0861 L2:
0862 //HP50% Damage
0863 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8;
0864 percentheal -50,0;
0865 end;
0866
0867 L3:
0868 //HP99% Damage
0869 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8;
0870 percentheal -99,0;
0871 end;
0872
0873 L4:
0874 //1 HP left, warp to Niflheim
0875 mapannounce "umbala","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8;
0876 heal -HP+1,0;
0877 warp "nif_in",69,15;
0878 end;
confusing Yes i kno